Today, implementing sounds and audio in webpages has become much easier with the HTML5 <audio> tag and the Web Audio API. The <audio> tag is simple and easy to use. And unlike Flash, it doesn’t require a plug-in to be installed in the user’s browser or computer. Meanwhile, Web Audio API is the latest and modern way of including audio into the webpage. Web Audio API uses the JavaScript API for processing and implementing audio into the webpage. It works alongside the <audio> tag to provide more efficient audio processing and playback. There are many JavaScript audio libraries available that work alongside the HTML5 <audio> element and the Web Audio API.

For over two decades, we didn’t have a proper way of including sounds and audio in web pages. In the beginning, only background sounds could be played by using the <bgsound> tag. The <bgsound> tag was only supported in IE and no other browsers at the time. Later, the <embed> tag would allow developers to embed audio files into the website. This allowed audio other than background sounds to be included in the WebPages. Flash became a huge success for embedding multimedia contents in the web when it first arrived. Flash uses the same <embed> element to include flash contents into the webpages, but with more features. it is a multi-browser multimedia platform. It requires a plugin to be installed in the user’s web browser or computer. Flash remained as a popular multimedia embedding tool for over a decade.

Best JavaScript Audio Libraries

Use of Flash is being deprecated day by day. New technologies have arrived. And, it is better to use these new technologies and take advantage of the new features. Here are some of the best JavaScript audio libraries for better audio implementation.

 

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Howler

Howler Best JavaScript Audio LibrariesHowler.js is a pure JavaScript audio library that uses the Web Audio API for sound processing. It features automatic audio caching, modularity, fade and seek controls, and many more. Howler is also a cross-browser library supporting all major browsers. It has HTML5 audio fallback option for older browsers.

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Sound JS

Sound JS provides a simple API for web audio implementation. It supports Web Audio API, HTML audio elements and also has a Flash fallback options for older browsers. Sound JS also provide a mechanism for audio preloading through PreloadJS.

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Sound Manager 2

Sound Manager 2Sound Manager 2 supports the HTM5 audio and Flash audio. In absence of HTML5 audio support, it fallbacks to JavaScript-to-Flash feature of the Flash plugin. This feature is only available in Flash 8 or higher versions.

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Timbre

Timbre.js is an objective sound programming library. It features various sound effects like vibrato, tremolo and wah effects. It claims to be a next-generation web audio processing library.

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Audio.js

Audio.js - Best JavaScript Audio LibrariesAudio.js is a simple JavaScript audio library. It uses the HTML’s default <audio> tag for including sounds. It also provides flash player to emulate the <audio> functions for non-supporting browsers.

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Wavesurfer

WavesurferWavesurfer.js provides customizable audio waveforms for audio visualization. It uses the Web Audio API and HTML5 Canvas. Wavesurfer only supports modern browsers that supports Web Audio. In older browsers, it uses the HTML audio element but without graphics.

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jWebAudio

jWebAudio is a light-weight audio library aimed for web games. It provides both JavaScript and jQuery versions of the library for personal preference.

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Annyang

Annyang - Best JavaScript Audio Libraries
Annyang.js is a light-weight speech-recognition library. It allows the users to control the website through voice commands. It also supports multiple languages.

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Conclusion
HTML5 and Web Audio API are new technologies. Discard the old ways. Use these technologies for including audio and sound into your web pages. JavaScript is dynamic and provides efficient methods for web development. JavaScript engine is more reliable than HTML embed tags and Flash. It provides far more advanced ways for better audio implementation and processing.